Abstract
This research and development is based on unavailability of media learning evaluation. Most students feel nervous when carrying out a learning evaluation because the absence of interesting and fun media to support the learning evaluation. This research employed ADDIE development model. There are important five stages in ADDIE model, namely (1) Analysis, (2) Design, (3) Development, (4) Implementation, (5) Evaluation. This media game evaluation provides quiz features and comes with games that can be used as a refreshing media during the learning process. The validation of game media for learning evaluation was conducted by media experts, subject matter experts, small-scale test, and wide-scale test. The average media validation result by media experts and material experts obtained 95.24%, the average value of small-scale test media validation obtained 92.8%, and the wide-scale test obtained 91.60%. From the results obtained, it shows that the game media for learning evaluation developed is valid as a medium in the process of learning evaluation. The operational field test was conducted in class X MM 2 SMKN 5 Malang for four meetings with learning process using game media for learning evaluation. In the students' learning outcomes. it showed an increase in the average value from pre test to post test by 36 students, with the average value of pre test was 33.15 and the average post test was 78,31. This shows that the game media developed is efficient to be utilized as learning evaluation of Computer Assembling subject.
First Page
1017
Last Page
1023
Recommended Citation
Sasongko, Gesta Wahyu and Suswanto, Hary
(2017)
"Pengembangan Game sebagai Media Evaluasi Pembelajaran pada Mata Pelajaran Perakitan Komputer Kelas X Jurusan Multimedia,"
Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan: Vol. 2:
No.
7, Article 20.
DOI: https://doi.org/10.17977/jptpp.v2i7.9737
Available at:
https://citeus.um.ac.id/jptpp/vol2/iss7/20
