Abstract
This research was aimed to develop learning media in the form of educational games on computers and basic networks subject with Teams Game Tournament model at SMK Negeri 12 Malang. To develop the learning media, used Sadiman methods and LORI as assessment instruments. The results of this research indicate that the results of the material expert validation was 88.6%, media expert validation was 91.85%, and students was 91.33%. The media is declared valid and feasible as a learning media. This article discusses the product and development process, and the test results to assess the feasibility of the product.
First Page
1632
Last Page
1638
Recommended Citation
Yuliana, Oki Dwi; Patmanthara, Syaad; and Wibawa, Aji Prasetya
(2018)
"Game Edukasi Ular Tangga Bermuatan Teams Game Tournament Mata Pelajaran Komputer dan Jaringan Dasar,"
Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan: Vol. 3:
No.
12, Article 15.
DOI: https://doi.org/10.17977/jptpp.v3i12.12558
Available at:
https://citeus.um.ac.id/jptpp/vol3/iss12/15
