Abstract
The technology that has evolved can not be denied in fact has entered in every line of life. Not many of us are not familiar with a technology let alone which has been the topic of conversation since the last few years, call it with information tools such as smartphones. These tools can help in classroom learning activities. The problems that arise in learning how students need to use some new learning techniques and can visualize and can be taken anywhere. Students have difficulties in learning the mathematics of geometry a flat side room and this media is needed. The model used is Lee & Owens. The result of the research is a valid mobile learning media.
First Page
771
Last Page
777
Recommended Citation
Pratama, Ramadhana Agung; Ulfa, Saida; and Kuswandi, Dedi
(2018)
"Mobile Learning Berbasis Game Based Learning Pelajaran Matematika Pokok Bahasan Bangun Ruang Sisi Datar,"
Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan: Vol. 3:
No.
6, Article 11.
DOI: https://doi.org/10.17977/jptpp.v3i6.11167
Available at:
https://citeus.um.ac.id/jptpp/vol3/iss6/11
Included in
Curriculum and Instruction Commons, Educational Assessment, Evaluation, and Research Commons, Educational Psychology Commons, Science and Mathematics Education Commons, Teacher Education and Professional Development Commons
