Abstract
This research describe the usage of media player Domino Card to increase soft skills in a counting convertion fraction-desimal. The mathematics learning in elementary school expected the students skilled counting fraction-decimal. Media player of Domino Card arrange to increase skilled on convertion fraction-decimal and help student active on mathematic learning. This study is a classroom action research, conducted during two cycles. This action research consists of four steps, (1) planning, (2) acting, (3) observing, and (4) reflecting. Result of the research show with using Domino Card as media game, students skilled counting convertion fraction-decimal.
First Page
1190
Last Page
1199
Recommended Citation
Abqari, Firman Tsabbit; Irawan, Edy Bambang; and Sa’dijah, Cholis
(2018)
"Media Permainan Kartu Domino untuk Meningkatkan Keterampilan Berhitung Konversi Pecahan Desimal Siswa Kelas IV,"
Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan: Vol. 3:
No.
9, Article 13.
DOI: https://doi.org/10.17977/jptpp.v3i9.11550
Available at:
https://citeus.um.ac.id/jptpp/vol3/iss9/13
