Abstract
This research was aimed to develop teaching materials for badminton material in the form of interactive multimedia. The results of the badminton expert validation showed a percentage of 91.89%, learning experts showed a percentage of 89.58% and the results of media expert validation showed a percentage of 87.80%. With the results of the validation, the product is feasible to be tested. Furthermore, for product trials, the percentage of small group trials was 90.10% and the percentage of large group trials was 91.15%.
First Page
382
Last Page
386
Recommended Citation
Pratama, F.,
Dwiyogo, W.,
&
Supriyadi, S.
(2019).
Media Pembelajaran Bulutangkis dalam Bentuk Multimedia Interaktif pada Mahasiswa.
Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan, 4(3), 382-386.
DOI: https://doi.org/10.17977/jptpp.v4i3.12147
Available at:
https://citeus.um.ac.id/jptpp/vol4/iss3/15
