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Abstract

The purpose of this research and development is (1) to produce a teaching material product for football courses based on blended learning (face to face, offline, online) and (2) test the effectiveness, efficiency and attractiveness of development products. The results from product specifications research and development for teaching materials football courses based on blended learning following: (1) face-to-face method using printed books, (2) offline methods using interactive multimedia autoplay media studio 8.0, (3) online methods utilizing virtual classes edmodo. The overall results of the average attractiveness test of product development teaching materials using face to face, offline, and online methods satisfy very interesting criteria.

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