Abstract
Learning during the Covid-19 pandemic is done remotely so that it demands the use of digital technology. The study aims to analyze (1) the need for the use of online learning media, (2) the tendency of scaffolding students in completing tasks. The research conducted is descriptive quantitative with data obtained from surveys and literature studies of various literature. The results of the study showed that in online learning 79.5% of students are more interested in learning using computers. Student tendency in the form of video media by 40.2% and educational games by 31.6%. A total of 74.4% are motivated to learn to use educational games and as many as 93.2% need scaffolding as necessary to understand concepts in online learning.
First Page
1813
Last Page
1820
Recommended Citation
Arosyidah, Yuni Hafidha; Akbar, Sa’dun; and Handayanto, Supriyono Koes
(2021)
"Analisis Kebutuhan terhadap Media Pembelajaran dan Pemberian Scaffolding dalam Pembelajaran Daring,"
Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan: Vol. 6:
No.
11, Article 20.
DOI: https://doi.org/10.17977/jptpp.v6i11.15151
Available at:
https://citeus.um.ac.id/jptpp/vol6/iss11/20
