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Abstract

Learning Media is a tool for educators to assist in providing material to students so that they can receive or understand learning more easily. In addition to being a tool, Learning Media also provides learners with an experience that is fun, meaningful, interesting, and interactive. Interactive learning media helps learners visualize abstract or complex material so that it can be illustrated more clearly, easily understood, and easily remembered. In the delivery of flowchart material, educators must describe and explain the symbols and their respective functions, as well as how they are connected by a flowline. A flowchart is a visual representation of a program's steps and sequence, accompanied by the relevant symbols and graphs. These symbols serve to illustrate the flow of activities and documentation within a program and thus must be understood by analysts to comprehend the program's functionality. The development of this PjBL-based interactive e-module is expected to facilitate the visualization of flowchart material by students in a more accessible and meaningful manner. This e-module development utilizes the ADDIE method, which comprises five stages: 1) Analysis, 2) Design, 3) Development, 4) Implementation, 5) Evaluation. The outcome of the product development process is the creation of interactive e-modules, which provide students with the opportunity to read, answer questions, view the material provided, practice what they have learned, and reflect on the material presented in the module.

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